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Properties defining the way a buffer is bound to the pipeline as a target for stream output operations.
public struct StreamOutputBufferBinding
Initializes a new instance of the Direct3D11.StreamOutputBufferBinding struct.
public StreamOutputBufferBinding(Buffer buffer, int offset)
buffer
BufferThe buffer being bound.
offset
intThe offset to the first vertex (in bytes).
Gets or sets the buffer being bound.
public Buffer Buffer { get; set; }
Gets or sets the offset from the start of the buffer of the first vertex to use (in bytes).
public int Offset { get; set; }