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GrapeCity.Documents.DX.Direct3D11.DeviceCreationFlags

Enum DeviceCreationFlags

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

D3D11_CREATE_DEVICE_FLAG

[Flags]
public enum DeviceCreationFlags

Fields

BgraSupport = 32

D3D11_CREATE_DEVICE_BGRA_SUPPORT

Debug = 2

D3D11_CREATE_DEVICE_DEBUG

Debuggable = 64

D3D11_CREATE_DEVICE_DEBUGGABLE

DisableGpuTimeout = 256

D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT

None = 0

None

PreventAlteringLayerSettingsFromRegistry = 128

D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY

PreventThreadingOptimizations = 8

D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS

SingleThreaded = 1

D3D11_CREATE_DEVICE_SINGLETHREADED

SwitchToRef = 4

D3D11_CREATE_DEVICE_SWITCH_TO_REF

VideoSupport = 2048

D3D11_CREATE_DEVICE_VIDEO_SUPPORT