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GrapeCity.Documents.DX.Direct3D11.ShaderResourceViewDescription.Texture2DMultisampledResource

Struct ShaderResourceViewDescription.Texture2DMultisampledResource

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

D3D11_TEX2DMS_SRV

public struct ShaderResourceViewDescription.Texture2DMultisampledResource
Inherited Members
System.ValueType.Equals(object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()

Fields

UnusedFieldNothingToDefine

unsigned int UnusedField_NothingToDefine

public int UnusedFieldNothingToDefine

Field Value

int