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GrapeCity.Documents.DX.Direct3D11.ShaderMinimumPrecisionSupport

Enum ShaderMinimumPrecisionSupport

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

D3D11_SHADER_MIN_PRECISION_SUPPORT

public enum ShaderMinimumPrecisionSupport

Fields

Bit10 = 1

D3D11_SHADER_MIN_PRECISION_10_BIT

Bit16 = 2

D3D11_SHADER_MIN_PRECISION_16_BIT