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ID3D11BlendState1
[Guid("cc86fabe-da55-401d-85e7-e3c9de2877e9")]
public class BlendState1 : BlendState, IDisposable, IUnknown
Initializes a new instance of the BlendState1 class.
public BlendState1(IntPtr nativePtr)
nativePtr
System.IntPtrThe native pointer.
GetDescription1
public BlendStateDescription1 Description1 { get; }
Constructs a new BlendState1 based on the specified description.
public static BlendState1 Create(Device1 device, BlendStateDescription1 description)
device
Device1The device with which to associate the state object.
description
BlendStateDescription1The state description.
The newly created object.
void ID3D11BlendState1::GetDesc1([Out] D3D11_BLEND_DESC1* pDesc)
public void GetDescription1(out BlendStateDescription1 descRef)
descRef
BlendStateDescription1Performs an explicit conversion from System.IntPtr to BlendState1.
public static explicit operator BlendState1(IntPtr nativePointer)
nativePointer
System.IntPtr