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GrapeCity.Documents.DX.Direct3D11.BlendState1

Class BlendState1

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

ID3D11BlendState1

[Guid("cc86fabe-da55-401d-85e7-e3c9de2877e9")]
public class BlendState1 : BlendState, IDisposable, IUnknown
Inheritance
object
BlendState1
Implements
System.IDisposable
Inherited Members
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()

Constructors

BlendState1(IntPtr)

Initializes a new instance of the BlendState1 class.

public BlendState1(IntPtr nativePtr)

Parameters

nativePtr System.IntPtr

The native pointer.

Properties

Description1

GetDescription1

public BlendStateDescription1 Description1 { get; }

Property Value

BlendStateDescription1

Methods

Create(Device1, BlendStateDescription1)

Constructs a new BlendState1 based on the specified description.

public static BlendState1 Create(Device1 device, BlendStateDescription1 description)

Parameters

device Device1

The device with which to associate the state object.

description BlendStateDescription1

The state description.

Returns

BlendState1

The newly created object.

GetDescription1(out BlendStateDescription1)

void ID3D11BlendState1::GetDesc1([Out] D3D11_BLEND_DESC1* pDesc)

public void GetDescription1(out BlendStateDescription1 descRef)

Parameters

descRef BlendStateDescription1

Operators

explicit operator BlendState1(IntPtr)

Performs an explicit conversion from System.IntPtr to BlendState1.

public static explicit operator BlendState1(IntPtr nativePointer)

Parameters

nativePointer System.IntPtr

Returns

BlendState1