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GrapeCity.Documents.DX.Direct3D11.ShaderResourceViewDescription.Texture2DArrayResource

Struct ShaderResourceViewDescription.Texture2DArrayResource

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

D3D11_TEX2D_ARRAY_SRV

public struct ShaderResourceViewDescription.Texture2DArrayResource
Inherited Members
System.ValueType.Equals(object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()

Fields

ArraySize

unsigned int ArraySize

public int ArraySize

Field Value

int

FirstArraySlice

unsigned int FirstArraySlice

public int FirstArraySlice

Field Value

int

MipLevels

unsigned int MipLevels

public int MipLevels

Field Value

int

MostDetailedMip

unsigned int MostDetailedMip

public int MostDetailedMip

Field Value

int