Struct ShaderResourceViewDescription.TextureCubeArrayResource
- Namespace
- GrapeCity.Documents.DX.Direct3D11
- Assembly
- GcDocs.DX.Windows.dll
public struct ShaderResourceViewDescription.TextureCubeArrayResource
- Inherited Members
-
System.ValueType.Equals(object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()
Fields
CubeCount
Field Value
- int
First2DArrayFace
unsigned int First2DArrayFace
public int First2DArrayFace
Field Value
- int
MipLevels
Field Value
- int
MostDetailedMip
unsigned int MostDetailedMip
public int MostDetailedMip
Field Value
- int