[]
        
(Showing Draft Content)

GrapeCity.Documents.DX.Direct3D11.FeatureDataShaderMinimumPrecisionSupport

Struct FeatureDataShaderMinimumPrecisionSupport

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT

public struct FeatureDataShaderMinimumPrecisionSupport
Inherited Members
System.ValueType.Equals(object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()

Fields

AllOtherShaderStagesMinPrecision

unsigned int AllOtherShaderStagesMinPrecision

public int AllOtherShaderStagesMinPrecision

Field Value

int

PixelShaderMinPrecision

unsigned int PixelShaderMinPrecision

public int PixelShaderMinPrecision

Field Value

int