[]
D3D11_FORMAT_SUPPORT2
[Flags]
public enum ComputeShaderFormatSupport
AtomicAdd = 1
D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD
AtomicBitwiseOperations = 2
D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS
AtomicCompareStoreOrCompareExchange = 4
D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE
AtomicExchange = 8
D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE
AtomicSignedMinimumOrMaximum = 16
D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX
AtomicUnsignedMinimumOrMaximum = 32
D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX
None = 0
None
OutputMergerLogicOperation = 256
D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP
D3D11_FORMAT_SUPPORT2_SHAREABLE
Tiled = 512
D3D11_FORMAT_SUPPORT2_TILED
TypedLoad = 64
D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD
TypedStore = 128
D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE