[]
D3D11 result codes.
public static class ResultCode
D3DX11_ERR_CANNOT_ATTR_SORT
public static readonly HResultDescriptor CannotAttrSort
D3DX11_ERR_CANNOT_MODIFY_INDEX_BUFFER
public static readonly HResultDescriptor CannotModifyIndexBuffer
D3DX11_ERR_CANNOT_REMOVE_LAST_ITEM
public static readonly HResultDescriptor CannotRemoveLastItem
D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD
public static readonly HResultDescriptor DeferredContextMapWithoutInitialDiscard
D3DX11_ERR_DUPLICATE_NAMED_FRAGMENT
public static readonly HResultDescriptor DuplicateNamedFragment
D3D11_ERROR_FILE_NOT_FOUND
public static readonly HResultDescriptor FileNotFound
D3DX11_ERR_INVALID_DATA
public static readonly HResultDescriptor InvalidData
D3DX11_ERR_INVALID_MESH
public static readonly HResultDescriptor InvalidMesh
D3DX11_ERR_LOADED_MESH_HAS_NO_DATA
public static readonly HResultDescriptor LoadedMeshHasNoData
D3DX11_ERR_SKINNING_NOT_SUPPORTED
public static readonly HResultDescriptor SkinningNotSupported
D3DX11_ERR_TOO_MANY_INFLUENCES
public static readonly HResultDescriptor TooManyInfluences
D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS
public static readonly HResultDescriptor TooManyUniqueStateObjects
D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS
public static readonly HResultDescriptor TooManyUniqueViewObjects