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D3D11_RENDER_TARGET_BLEND_DESC
public struct RenderTargetBlendDescription
Initializes a new instance of the RenderTargetBlendDescription struct.
public RenderTargetBlendDescription(bool isBlendEnabled, BlendOption sourceBlend, BlendOption destinationBlend, BlendOperation blendOperation, BlendOption sourceAlphaBlend, BlendOption destinationAlphaBlend, BlendOperation alphaBlendOperation, ColorWriteMaskFlags renderTargetWriteMask)
isBlendEnabled
boolThe is blend enabled.
sourceBlend
BlendOptionThe source blend.
destinationBlend
BlendOptionThe destination blend.
blendOperation
BlendOperationThe blend operation.
sourceAlphaBlend
BlendOptionThe source alpha blend.
destinationAlphaBlend
BlendOptionThe destination alpha blend.
alphaBlendOperation
BlendOperationThe alpha blend operation.
renderTargetWriteMask
ColorWriteMaskFlagsThe render target write mask.
D3D11_BLEND_OP BlendOpAlpha
public BlendOperation AlphaBlendOperation
D3D11_BLEND_OP BlendOp
public BlendOperation BlendOperation
D3D11_BLEND DestBlendAlpha
public BlendOption DestinationAlphaBlend
D3D11_BLEND DestBlend
public BlendOption DestinationBlend
BOOL BlendEnable
public Bool IsBlendEnabled
D3D11_COLOR_WRITE_ENABLE RenderTargetWriteMask
public ColorWriteMaskFlags RenderTargetWriteMask
D3D11_BLEND SrcBlendAlpha
public BlendOption SourceAlphaBlend
D3D11_BLEND SrcBlend
public BlendOption SourceBlend
Returns a string that represents the current object.
public override string ToString()