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D3D11_BOX
public struct ResourceRegion
Initialize a new instance of ResourceRegion struct.
public ResourceRegion(int left, int top, int front, int right, int bottom, int back)
left
intLeft coordinates (inclusive)
top
intTop coordinates (inclusive)
front
intFront coordinates (inclusive)
right
intRight coordinates (exclusive)
bottom
intBottom coordinates (exclusive)
back
intBack coordinates (exclusive)
unsigned int back
public int Back
unsigned int bottom
public int Bottom
unsigned int front
public int Front
unsigned int left
public int Left
unsigned int right
public int Right
unsigned int top
public int Top