Struct ShaderResourceViewDescription.ExtendedBufferResource
- Namespace
- GrapeCity.Documents.DX.Direct3D11
- Assembly
- GcDocs.DX.Windows.dll
public struct ShaderResourceViewDescription.ExtendedBufferResource
- Inherited Members
-
System.ValueType.Equals(object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()
Fields
ElementCount
Field Value
- int
FirstElement
unsigned int FirstElement
Field Value
- int
Flags
D3D11_BUFFEREX_SRV_FLAG Flags
public ShaderResourceViewExtendedBufferFlags Flags
Field Value
- ShaderResourceViewExtendedBufferFlags