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GrapeCity.Documents.DX.Direct2D.RenderInformation

Class RenderInformation

Namespace
GrapeCity.Documents.DX.Direct2D
Assembly
GcDocs.DX.Windows.dll

ID2D1RenderInfo

[Guid("519ae1bd-d19a-420d-b849-364f594776b7")]
public class RenderInformation : ComObject, IDisposable, IUnknown
Inheritance
object
RenderInformation
Implements
System.IDisposable
Inherited Members
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()

Constructors

RenderInformation(IntPtr)

Initializes a new instance of the RenderInformation class.

public RenderInformation(IntPtr nativePtr)

Parameters

nativePtr System.IntPtr

The native pointer.

Methods

SetCached(Bool)

void ID2D1RenderInfo::SetCached([In] BOOL isCached)

public void SetCached(Bool isCached)

Parameters

isCached Bool

SetInputDescription(int, InputDescription)

HRESULT ID2D1RenderInfo::SetInputDescription([In] unsigned int inputIndex,[In] D2D1_INPUT_DESCRIPTION inputDescription)

public void SetInputDescription(int inputIndex, InputDescription inputDescription)

Parameters

inputIndex int
inputDescription InputDescription

SetInstructionCountHint(int)

void ID2D1RenderInfo::SetInstructionCountHint([In] unsigned int instructionCount)

public void SetInstructionCountHint(int instructionCount)

Parameters

instructionCount int

SetOutputBuffer(BufferPrecision, ChannelDepth)

HRESULT ID2D1RenderInfo::SetOutputBuffer([In] D2D1_BUFFER_PRECISION bufferPrecision,[In] D2D1_CHANNEL_DEPTH channelDepth)

public void SetOutputBuffer(BufferPrecision bufferPrecision, ChannelDepth channelDepth)

Parameters

bufferPrecision BufferPrecision
channelDepth ChannelDepth

Operators

explicit operator RenderInformation(IntPtr)

Performs an explicit conversion from System.IntPtr to RenderInformation.

public static explicit operator RenderInformation(IntPtr nativePointer)

Parameters

nativePointer System.IntPtr

Returns

RenderInformation