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Builtin Transform3D effect.
public class Transform3D : Effect, IDisposable, IUnknown
Initializes a new instance of the Transform3D class.
public Transform3D(IntPtr nativePtr)
nativePtr
System.IntPtrThe native pointer.
The mode used to calculate the border of the image, soft or hard.
public BorderMode BorderMode { get; set; }
The interpolation mode used to scale the image. There are 6 scale modes that range in quality and speed. If you don't select a mode, the effect uses the interpolation mode of the device context.
public InterpolationMode InterpolationMode { get; set; }
A 4x4 transform matrix applied to the projection plane.
public Matrix4x4 TransformMatrix { get; set; }
Initializes a new instance of Transform3D effect.
public static Transform3D Create(DeviceContext context)
context
DeviceContext