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Builtin DiscreteTransfer effect.
public class DiscreteTransfer : Effect, IDisposable, IUnknown
Initializes a new instance of the DiscreteTransfer class.
public DiscreteTransfer(IntPtr nativePtr)
nativePtr
System.IntPtrThe native pointer.
If you set this to TRUE the effect does not apply the transfer function to the Alpha channel. If you set this to FALSE the effect applies the AlphaDiscreteTransfer function to the Alpha channel.
public bool AlphaDisable { get; set; }
The list of values that define the transfer function for the Alpha channel.
public float[] AlphaTable { get; set; }
If you set this to TRUE the effect does not apply the transfer function to the Blue channel. If you set this to FALSE the effect applies the BlueDiscreteTransfer function to the Blue channel.
public bool BlueDisable { get; set; }
The list of values that define the transfer function for the Blue channel.
public float[] BlueTable { get; set; }
Whether the effect clamps color values to between 0 and 1 before the effect passes the values to the next effect in the graph. The effect clamps the values before it premultiplies the alpha . if you set this to TRUE the effect will clamp the values. If you set this to FALSE, the effect will not clamp the color values, but other effects and the output surface may clamp the values if they are not of high enough precision.
public bool ClampOutput { get; set; }
If you set this to TRUE the effect does not apply the transfer function to the Green channel. If you set this to FALSE the effect applies the GreenDiscreteTransfer function to the Green channel.
public bool GreenDisable { get; set; }
The list of values that define the transfer function for the Green channel.
public float[] GreenTable { get; set; }
If you set this to TRUE the effect does not apply the transfer function to the Red channel. If you set this to FALSE the effect applies the RedDiscreteTransfer function to the Red channel.
public bool RedDisable { get; set; }
The list of values used to define the transfer function for the Red channel.
public float[] RedTable { get; set; }
Initializes a new instance of DiscreteTransfer effect.
public static DiscreteTransfer Create(DeviceContext context)
context
DeviceContext