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Builtin Composite effect.
public class Composite : Effect, IDisposable, IUnknown
Initializes a new instance of the Composite class.
public Composite(IntPtr nativePtr)
nativePtr
System.IntPtrThe native pointer.
The mode used for the effect.
public CompositeMode Mode { get; set; }
Initializes a new instance of Composite effect.
public static Composite Create(DeviceContext context)
context
DeviceContext