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GrapeCity.Documents.DX.Direct2D.ISourceTransform

Interface ISourceTransform

Namespace
GrapeCity.Documents.DX.Direct2D
Assembly
GcDocs.DX.Windows.dll

ID2D1SourceTransform

[Guid("db1800dd-0c34-4cf9-be90-31cc0a5653e1")]
[Shadow(typeof(SourceTransformShadow))]
public interface ISourceTransform : ITransform, ITransformNode, ICallbackable, IDisposable
Inherited Members
System.IDisposable.Dispose()

Methods

Draw(Bitmap1, RectL, Point2L)

Draws the transform to the graphics processing unit (GPU)–based Direct2D pipeline.

void Draw(Bitmap1 target, RectL drawRect, Point2L targetOrigin)

Parameters

target Bitmap1
drawRect RectL
targetOrigin Point2L

SetRenderInfo(RenderInformation)

Provides a render information interface to the source transform to allow it to specify state to the rendering system. This part of the render information interface is shared with the GPU transform.

void SetRenderInfo(RenderInformation renderInfo)

Parameters

renderInfo RenderInformation

The interface supplied to the transform to allow specifying the precision-based transform pass.