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ID2D1SourceTransform
[Guid("db1800dd-0c34-4cf9-be90-31cc0a5653e1")]
[Shadow(typeof(SourceTransformShadow))]
public interface ISourceTransform : ITransform, ITransformNode, ICallbackable, IDisposable
Draws the transform to the graphics processing unit (GPU)–based Direct2D pipeline.
void Draw(Bitmap1 target, RectL drawRect, Point2L targetOrigin)
Provides a render information interface to the source transform to allow it to specify state to the rendering system. This part of the render information interface is shared with the GPU transform.
void SetRenderInfo(RenderInformation renderInfo)
renderInfo
RenderInformationThe interface supplied to the transform to allow specifying the precision-based transform pass.