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D2D1_BLEND_MODE
public enum BlendMode
Color = 22
D2D1_BLEND_MODE_COLOR
ColorBurn = 5
D2D1_BLEND_MODE_COLOR_BURN
ColorDodge = 9
D2D1_BLEND_MODE_COLOR_DODGE
Darken = 2
D2D1_BLEND_MODE_DARKEN
DarkerColor = 7
D2D1_BLEND_MODE_DARKER_COLOR
Difference = 18
D2D1_BLEND_MODE_DIFFERENCE
Dissolve = 4
D2D1_BLEND_MODE_DISSOLVE
Division = 25
D2D1_BLEND_MODE_DIVISION
Exclusion = 19
D2D1_BLEND_MODE_EXCLUSION
HardLight = 13
D2D1_BLEND_MODE_HARD_LIGHT
HardMix = 17
D2D1_BLEND_MODE_HARD_MIX
Hue = 20
D2D1_BLEND_MODE_HUE
Lighten = 3
D2D1_BLEND_MODE_LIGHTEN
LighterColor = 8
D2D1_BLEND_MODE_LIGHTER_COLOR
LinearBurn = 6
D2D1_BLEND_MODE_LINEAR_BURN
LinearDodge = 10
D2D1_BLEND_MODE_LINEAR_DODGE
LinearLight = 15
D2D1_BLEND_MODE_LINEAR_LIGHT
Luminosity = 23
D2D1_BLEND_MODE_LUMINOSITY
Multiply = 0
D2D1_BLEND_MODE_MULTIPLY
Overlay = 11
D2D1_BLEND_MODE_OVERLAY
PinLight = 16
D2D1_BLEND_MODE_PIN_LIGHT
Saturation = 21
D2D1_BLEND_MODE_SATURATION
Screen = 1
D2D1_BLEND_MODE_SCREEN
SoftLight = 12
D2D1_BLEND_MODE_SOFT_LIGHT
Subtract = 24
D2D1_BLEND_MODE_SUBTRACT
VividLight = 14
D2D1_BLEND_MODE_VIVID_LIGHT