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GrapeCity.Documents.DX.Direct2D.Effects.Tile

Class Tile

Namespace
GrapeCity.Documents.DX.Direct2D.Effects
Assembly
GcDocs.DX.Windows.dll

Builtin Tile effect.

public class Tile : Effect, IDisposable, IUnknown
Inheritance
object
Tile
Implements
System.IDisposable
Inherited Members
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()

Constructors

Tile(IntPtr)

Initializes a new instance of the Tile class.

public Tile(IntPtr nativePtr)

Parameters

nativePtr System.IntPtr

The native pointer.

Properties

Rectangle

The region to be tiled specified as a vector in the form (left, top, width, height). The units are in DIPs.

public Vector4 Rectangle { get; set; }

Property Value

Vector4

Methods

Create(DeviceContext)

Initializes a new instance of Tile effect.

public static Tile Create(DeviceContext context)

Parameters

context DeviceContext

Returns

Tile