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GrapeCity.Documents.DX.Direct2D.FeatureDataD3D10XHardwareOptions

Struct FeatureDataD3D10XHardwareOptions

Namespace
GrapeCity.Documents.DX.Direct2D
Assembly
GcDocs.DX.Windows.dll

D2D1_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS

public struct FeatureDataD3D10XHardwareOptions
Inherited Members
System.ValueType.Equals(object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()

Fields

ComputeShadersPlusRawAndStructuredBuffersViaShader4X

BOOL computeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x

public Bool ComputeShadersPlusRawAndStructuredBuffersViaShader4X

Field Value

Bool