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Represents a rotation in 3D space. A rotation is defined through the use of a latitude coordinate, a longitude coordinate, and a revolution about the axis as the latitude and longitude coordinates.
public class Rotation : FormattingBag
Gets a value indicating whether the rotation is read-only.
Default value is false.
public bool IsReadOnly { get; }
Gets or sets the latitude value of the rotation.
Allowed values are from -0 to 359.9, inclusive.
Default value is 0.
public float Latitude { get; set; }
Gets or sets the longitude value of the rotation.
Allowed values are from -0 to 359.9, inclusive.
Default value is 0.
public float Longitude { get; set; }
Gets or sets the revolution around the central axis in the rotation.
Allowed values are from -0 to 359.9, inclusive.
Default value is 0.
public float Revolution { get; set; }
Fixes all inherited values as "direct" values for this instance.
protected override void FixInheritedValues()
Resets the rotation to inherited defaults.
public void Reset()