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Represents an outer shadow effect that can be applied to an object.
public class OuterShadow : InnerShadow, IFixedFormattingBag
Gets or sets the shadow alignment.
The default is null for texts and Bottom for drawings.
Note that null cannot be used for drawings.
public RectangleAlignment? Alignment { get; set; }
Gets a value indicating whether the formatting is fixed in the class instance level.
If true, any formatting changes on an ancestor level of the same class will be ignored.
If false, changing a property on an ancestor level will apply to this level too.
For example, changing a property of Fill on style level will change that property only for those Runs that have IsFixed equal to false.
public bool IsFixed { get; }
Gets or sets a value indicating whether the shadow rotates along with the object when the object is rotated.
Default value is true.
Note that this property cannot be applied for text.
public bool RotateWithObject { get; set; }
Gets or sets the horizontal scaling factor of the shadow. Negative scaling causes a flip.
The default is 0 for text and 100 for drawing.
public float ScaleX { get; set; }
Gets or sets the vertical scaling factor of the shadow. Negative scaling causes a flip.
The default is 0 for text and 100 for drawing.
public float ScaleY { get; set; }
Gets or sets the horizontal skew angle of the shadow.
The default is 0.
The value range from -89.9 to 89.9.
public float SkewX { get; set; }
Gets or sets the vertical skew angle of the shadow.
The default is 0.
The value range from -89.9 to 89.9.
public float SkewY { get; set; }
Sets all properties to their default values.
Also sets IsFixed to true if any properties of this class are defined on an ancestor level.
public void Clean()
public override bool Equals(object fmt)
fmt
objectFixes all inherited values as "direct" values for this instance.
protected override void FixInheritedValues()
public override int GetHashCode()