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GrapeCity.Documents.DX.Direct3D11.ShaderResourceViewDescription.TextureCubeArrayResource

Struct ShaderResourceViewDescription.TextureCubeArrayResource

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

D3D11_TEXCUBE_ARRAY_SRV

public struct ShaderResourceViewDescription.TextureCubeArrayResource
Inherited Members
System.ValueType.Equals(object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()

Fields

CubeCount

unsigned int NumCubes

public int CubeCount

Field Value

int

First2DArrayFace

unsigned int First2DArrayFace

public int First2DArrayFace

Field Value

int

MipLevels

unsigned int MipLevels

public int MipLevels

Field Value

int

MostDetailedMip

unsigned int MostDetailedMip

public int MostDetailedMip

Field Value

int