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GrapeCity.Documents.DX.Direct3D11.ShaderResourceViewDescription.ExtendedBufferResource

Struct ShaderResourceViewDescription.ExtendedBufferResource

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

D3D11_BUFFEREX_SRV

public struct ShaderResourceViewDescription.ExtendedBufferResource
Inherited Members
System.ValueType.Equals(object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()

Fields

ElementCount

unsigned int NumElements

public int ElementCount

Field Value

int

FirstElement

unsigned int FirstElement

public int FirstElement

Field Value

int

Flags

D3D11_BUFFEREX_SRV_FLAG Flags

public ShaderResourceViewExtendedBufferFlags Flags

Field Value

ShaderResourceViewExtendedBufferFlags