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GrapeCity.Documents.DX.Direct3D11.Feature

Enum Feature

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

D3D11_FEATURE

public enum Feature

Fields

ArchitectureInformation = 6

D3D11_FEATURE_ARCHITECTURE_INFO

ComputeShaders = 3

D3D11_FEATURE_FORMAT_SUPPORT2

D3D10XHardwareOptions = 4

D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS

D3D11Options = 5

D3D11_FEATURE_D3D11_OPTIONS

D3D11Options1 = 10

D3D11_FEATURE_D3D11_OPTIONS1

D3D9Options = 7

D3D11_FEATURE_D3D9_OPTIONS

D3D9Options1 = 13

D3D11_FEATURE_D3D9_OPTIONS1

D3D9ShadowSupport = 9

D3D11_FEATURE_D3D9_SHADOW_SUPPORT

D3D9SimpleInstancingSupport = 11

D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT

FormatSupport = 2

D3D11_FEATURE_FORMAT_SUPPORT

MarkerSupport = 12

D3D11_FEATURE_MARKER_SUPPORT

ShaderDoubles = 1

D3D11_FEATURE_DOUBLES

ShaderMinimumPrecisionSupport = 8

D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT

Threading = 0

D3D11_FEATURE_THREADING