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GrapeCity.Documents.DX.Direct3D11.BlendStateDescription1

Struct BlendStateDescription1

Namespace
GrapeCity.Documents.DX.Direct3D11
Assembly
GcDocs.DX.Windows.dll

D3D11_BLEND_DESC1

public struct BlendStateDescription1
Inherited Members
System.ValueType.Equals(object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()

Fields

AlphaToCoverageEnable

BOOL AlphaToCoverageEnable

public Bool AlphaToCoverageEnable

Field Value

Bool

IndependentBlendEnable

BOOL IndependentBlendEnable

public Bool IndependentBlendEnable

Field Value

Bool

Properties

RenderTarget

D3D11_RENDER_TARGET_BLEND_DESC1 RenderTarget[8]

public RenderTargetBlendDescription1[] RenderTarget { get; }

Property Value

RenderTargetBlendDescription1[]

Methods

Clone()

Clones this instance.

public BlendStateDescription1 Clone()

Returns

BlendStateDescription1

A copy of this instance.

Remarks

Because this structure contains an array, it is not possible to modify it without making an explicit clone method.

Default()

Returns default values for BlendStateDescription1.

public static BlendStateDescription1 Default()

Returns

BlendStateDescription1