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Provides a hint to the implementation about what tradeoffs to make as it renders vector graphics elements such as SvgPathElement elements and basic shapes such as circles and rectangles.
public enum SvgShapeRendering
Auto = 0
Indicates that the user agent shall make appropriate tradeoffs to balance speed, crisp edges and geometric precision, but with geometric precision given more importance than speed and crisp edges.
CrispEdges = 2
Indicates that the user agent shall attempt to emphasize the contrast between clean edges of artwork over rendering speed and geometric precision.
GeometricPrecision = 3
Indicates that the user agent shall emphasize geometric precision over speed and crisp edges.
OptimizeSpeed = 1
Indicates that the user agent shall emphasize rendering speed over geometric precision and crisp edges.