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Base class for all encoder options.
Base class for all bitmap transformations.
Encoder options supported by the native BMP codec.
Produces a clipped version of the bitmap for a specified rectangular region of interest.
Produces a flipped (horizontal or vertical) and/or rotated (by 90 degree increments) bitmap. Rotations are done before the flip.
Collects DirectWrite fonts for using in various GcDXGraphicss.
Converts the image data from one pixel format to another.
Represents a bitmap that uses the Direct2D system API. Can be used for fast and efficient rendering on Windows systems that support Direct2D.
Implements a Direct2D drawing surface.
To create an instance of this class, use the CreateGraphics(Color?) method.
Implements a Direct2D drawing surface.
Represents a bitmap based on Windows Imaging Component.
Represents the bitmap palette for indexed pixel formats.
Implements a Direct2D drawing surface.
Allows reading images from a multipage TIFF file/stream.
Allows creating a multipage TIFF file.
Encoder options supported by the native GIF codec.
Encoder options supported by the native JPEG codec.
Encoder options supported by the native JPEG XR codec.
Encoder options supported by the native PNG codec.
Represents a resized version of the input bitmap using a resampling or filtering algorithm.
Encoder options supported by the native TIFF codec.
Represents a single frame in TIFF file.
Represents a color in 32bppBGRA format.
Specifies the image container format.
Specifies the type of dither algorithm to apply when converting between pixel formats.
Specifies the sampling or filtering mode to use when scaling an image.
Specifies the type of palette used for indexed pixel formats.
Describes the memory layout of each pixel in a bitmap.
Describes the PNG filters available for compression optimization.
Specifies the Tagged Image File Format (TIFF) compression options.
Specifies the flip and rotation transforms.